On a sunday, the seventeenth day of the month of February of the year two thousand and thirteen, Bungie, the all powerful developer, under the allowance of the much revered publisher Activision revealed unto thee the game of Destiny. And Bungie sayeth, “be this not merely a first person shooter”. But this taketh from the [...]
Two Years and Counting
posted by Sam Wright
As a warning, this article is going to be mildly sappy, semi-personal, and majorly self-serving. Remember this as we go forward and remember that you chose this.
Pattern Recognition
posted by Alessio Summerfield
In my latest “So…” article I discussed how to pitch a film to a panel, with a bit of context and bullet points. I’d also like to go a bit more in-depth with the context that I established for that article, as well as discuss the pre-production phase that I go through when working on a [...]
Gaming as Art, and Why We’re All Wrong
posted by John Bullock
Games as art? Fight all you want, but I have the answer.
The State of GeekTi.me 2012
posted by Jordan 'Ploogle' Carroll
GeekTi.me had a great 2011. What’s in store for 2012?
Summerfield’s Soapbox: Catherine Demo Impres...
posted by Alessio Summerfield
Hands on with the demo for Atlus’s “Catherine”.