Now that you’re all caught up on our Eragon series (because why wouldn’t you be?), you can now proceed with our newest episode. This episode, entitled “Thanks Pinterest,” shows you how an arrow to the jugular really sets off your next project.
We hope you enjoy, and if you do…please subscribe and share! Can you share our videos on Pinterest? We would love that!
Now that I’ve decided to gather some semblance of responsibility in my life, I’ve finally got BFATF videos rolling when they’re supposed to. All this means is that there’s one more series going on YouTube. It’s an ongoing series of Alone in the Dark. This was a game that Aaron and I played a few years ago when we were doing The GeekTime Players and the spirit of how awful lives on with Kevin and I.
The episode linked in this post is entitled “Episode 13 – Vampirz.” It’s an exercise in violently hitting obstacles. In case you wanted to catch up on the truly rich history of this series, we have a playlist happening RIGHT HERE. Please forgive the lack of thumbnails on this episode. I’m in the process of moving and seem to have packed away everything that could link my external hard drive to my computer.
If you would like to subscribe to our channel to keep up with this series and our other ongoing series, you can subscribe RIGHT HERE.
Welcome to the second edition of SDB Play: Ocarina of Time! You’ve caught up on all the episodes. Now check out the newest three! They’re sure to leave you with a feeling of some kind. Guaranteed! More episodes after the jump!
Sometimes, when we record the podcast, we have little extra bits of audio that goes unusable. It doesn’t really fit anywhere within the confines of the podcast, but sometimes we think it’s funny enough to be out there in the world. It could be an idea we had that didn’t go in the show. It could be our pre/post show ramblings as we so often have. Either way, it’s something we want you to listen to and think you’d enjoy (assuming you like us even a little bit).
Off the Record is a fun thing we decided to cook up to supplement this. We’ll never know how long it will be, and it might even be the dumbest thing ever…but it’s really just us shooting the breeze without any pressure of delivering a legitimate opinion on anything. Off the Record is The GeekTime Podcast in its natural habitat, and we hope you enjoy it.
Earlier this week, you were introduced to the wonder that was Breakfast and the Furious. This go round, we’ve got a little bit of something different for you. David and Brit are two guest characters that are linked to GeekTime/Breakfast and the Furious by friendship. While Kevin was off being Kevin somewhere, I sat down with David and Brit on two consecutive weekends (all told, what was probably around a 20 hour journey) to play through the “classic” N64 game The Legend of Zelda: Ocarina of Time. I say “classic” because we take every opportunity to take a steaming dump on the game AND on each other during this playthrough.
While GeekTime was on hiatus, I had some time on my hands. One of the things I decided to do was start a YouTube channel with my good friend/hated enemy Kevin Davis. It’s been a really interesting project, and one I’m proud to bring in to the GeekTime family. It’s called Breakfast and the Furious. Why? Because it’s a funny play on words, damn it.
We are currently in the middle of, what is truly an astounding playthrough of Eragon for the Xbox 360. The episode posted in this article is entitled “Part 9 – Best Friend Shared Dream.” If you’d like to catch up on the history of this series, there is a nifty playlist RIGHT HERE.
If you would like to subscribe to our channel to keep up with this series and our other ongoing series, you can subscribe RIGHT HERE.
From the beginning, GeekTi.me was a passion project. It went through a few iterations and a lot of behind the scenes changes, but the core of what it was always remained the same. GeekTi.me was simply a group of geeks who used what little free time they had to put their passion out into the world. Did that passion always see the widest audience? Perhaps not. But then, that was never the point.
After stuff and things tugged us in different directions, the amount of time we had to focus on GeekTi.me dwindled severely. Writing took a sharp dive off a steep cliff. It became virtually impossible for me to hold a steady schedule with the guys to do the show. As such, GeekTi.me just kind of ended. There wasn’t a huge fanfare. There wasn’t some kind of family gathering or social function to talk about the good times. GeekTi.me simply remained in its corner of the internet, sleeping soundly while its core did other things with their lives.
It hurt. It hurt quite a bit for me personally. It was mostly because, after dedicating a handful of years to it, the wheels unceremoniously stopped turning. This was the website that made me more confident as a writer. This was the website that made me more confident as an on-air personality. This was the website that made me more confident as a comedian. And it just stopped.
So what do you do about this? What do you do over a year after you ditched the car on the side of the road? Well, you call a freaking tow truck! You get it to a mechanic! You try it again!
Within the next few days, you will be hearing the first new GeekTime Podcast since February 2014. It’s going to be a monthly podcast (as far as we know,) but ideas are trickling from our brain spaces constantly to make sure we can still deliver content to you regularly. Hopefully you stick with us, as we are once again dedicated to entertaining you the only way we know how: creating dumb stuff and hoping you laugh at it.
Thank you so much for joining us on the trip anyway.
The picture you see at the top of this post is something all gamers are familiar with. The stack varies in size from person to person. It also has several different names, but they all stand in tribute to the inability of a gamer to focus on several tasks at once. It’s a backlog, and it is the deadliest thing imaginable.
The first step in eliminating the terror that is the dreaded backlog is to first discover the reason behind the existence of backlogs in the first place. For those of us who focus on games like hawks, we scope out new games and we want new games. The new hotness comes out, and we get the new hotness, and we love the new hotness. We forgo every other game we have to play the new hotness and we completely forget about the old hotness that we once considered the new hotness. I’ll stop saying hotness now, but the point is that gamers have a very short attention span. If we see a game we like, we get the game despite the fact that we have at least one other game that did the exact same thing to us months…weeks…maybe even a single week ago.
The goal is to terminate the backlog. There are a few ways to do this (potentially…if you aren’t WEAK!)
There are two types of gaming experiences out there. Each one branches out into a bunch of sub-experiences, but they all fall under two. You have solo gaming experiences and social gaming experiences. Now, solo gaming experiences are fine and wonderful. They allow for the most immersion and really let you attach yourself to a character. They are, however and unfortunately, one of the leading causes of backlogs. If you don’t get entirely immersed in a game while having a solo experience, it could lead to boredom and eventually…well…you get where I’m going with this.
Something as simple as bringing somebody along for the ride with you could be all the medicine you need to rebuild the bridge between you and your game. It could be a gamer friend wanting to try out the game. If the campaign has co-op, more power to you both. Play through it that day and let the rivers of friendship wash over you. Even if it’s single player, the concept of “taking turns” was introduced long before we ever had video games.
This step is especially useful if you have a non-gamer friend or significant other who is suddenly interested in the game you’re playing. Simply having this person around to watch you play could add a layer of extra interest to it for yourself. If they ask a question, for instance, you are required to think about the game more and put yourself further into the world to pull an answer out for them. And if they take turns with you or play a co-op game with you, guiding them through the world is also adds a to the experience as well. The goal of the shared experience method is to keep you so interested in an older game via a second party that you don’t wander out and buy a new game.
Of course, you won’t always find someone interested in sharing the experience, so the act of self control has to come into play. Sometimes, as far as buying cool looking games go, gamers don’t have a whole lot of that. It’s simply a matter of developing it. Don’t buy games, no matter how much you want to. It sounds difficult and crazy, but it might just have to be something you do. Don’t buy another game until your backlog is wiped out completely. You could be one of the lucky ones that only has to take down two or three games. You could be like me and have your backlog sitting in the low double digits. You could even be worse off than that. The level of agonizing self control all depends on the number of games you have to roll through, but you did this to yourself. Face the consequences.
That actually sounds a little harsh. Simply destroying your habit of buying the latest and greatest game isn’t something that gets handled overnight. If you have the willpower, then do the step above. It might be good for you to develop that self control. If simply quitting cold turkey isn’t something you can necessarily do (but just imagine the good feeling you’ll get buying a new game with no backlog behind you), incentivize the whole thing.
Find a box or some sort of container with a lock that opens with a key. Put a small sum of money in the box to fuel your commitment to the process (a simple amount can be $5.) At this point, lock the box and give the key(s) to a friend for safekeeping. The box, you can hide anywhere. You can’t get into it anyway. From this point, every day you fail to complete a game on your backlog, add more money (let’s say $1.) This encourages you to play your games, since you have a box of inaccessible money that grows by the day. Once your backlog is taken care of, you can get that box opened and use that money for whatever you wish. You could probably even use it as part (or whole. Who knows how long you were doing this for) of the cost of a new game to reward yourself. If you want to add an extra layer of motivation to the whole thing, I have just the idea for you. If you cave and buy yourself a new game, be it brand new or bargain bin used, the person you gave the key to gets all the money you put in your box to date. Now, obviously, you could lie and not admit it…but then, you’re the worst person ever and you’re not really trying to help yourself out of the backlog pit.
Use this time as an opportunity to develop your gaming multitasking skills. Play a couple games at once. If you have designated game time, divide that time among two or three games. Some people can do that, but if you find your senses are being overloaded, it’s OK to drop down to one game. If you find yourself overwhelmed by multiple games at one time, focusing on beating one at a time is much better than quitting.
Now, if any of these things work to help topple your backlog once and for all, you’ve got a job ahead of you. The job is to prevent the backlog from happening again. There are a couple things you can remember and put into practice as far as prevention goes. I know a lot of gamers (at least myself, personally) buy games on a whim. A game will go on sale one week, or they’ll catch it used for a really great price and snatch it up. STOP THAT. That’s a big reason why you have a backlog. Buying on a whim is the leading cause of game disappointment. Only the dangers of over hype can compete with it. I understand there’s an amazing sale on this game, but the only time you should really cave on a sale is if you’re buying from Steam (which, funnily enough, is the one type of backlog no one can help you with…not even yourself). You may spend $60, but at least you’re getting 80,000,000 games. That console game sale may look tempting, but you’re spending $10 less dollars for a game that you might not even like.
This brings another layer into the buy on a whim category, which is research. If you’re reading this site, you probably have something with you at all times that has access to Google. If you see a game you’ve heard whispers of, but never researched yourself…do that. Wikipedia usually has a list of “important” game scores in the “Reception” section of a game’s page. Use that. If you’re a hardcore gamer that researches the games you KNOW you want, you also have your go to websites for reviews. Check there too. Also, if you’re in a game store, don’t be afraid to ask questions about a game.
Also, make sure you don’t over book yourself. Games release every Tuesday (in America, at least, and with some odd exceptions.) If there are two games coming out the same day (or even a week apart) don’t get them both. Decide which one excites you the most and don’t buy the other one until you’ve beaten the first one. It’s such a deceptively simple idea, but it’s one that gets lost really easily.
I hope any of these things can help you break your backlog once and for all. Now, if you’ll excuse me. I have a game from early 2011 to beat!