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Geek Time | August 30, 2014

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Assassins Creed III Review

Assassins Creed III Review
Aaron DePasquale

Since I have had ample time to play through it, I am going to look at Assassin’s Creed 3, but I am going to try something a little different. You see, I am slightly bored with the old way of laying out a review of a game: plot points, goods, bads, and give it a score, picture here and there. Boring. So I am going to lay this one out a little differently than the norm and see how everyone likes it. I am going to give different opinions and thoughts on it starting with something good about it, and then follow that up with something that is bad, or something the game needs to work on. Think of it more like a job review than a game review! I will have six points going back and forth then give my final verdict of whether the game should be fired or not.

Good – Graphics

Assassin’s Creed 3 is pretty. Good thing this is not a real job review cause a lawsuit would be on my hands. Because this game is hot! But in all serious the graphics in Assassins Creed 3 are really impressive. From the character design to the sprawling mountains and forests, to the towns of Boston and New York the detail is astounding.  This is not new to Assassin’s Creed games. Like the others, you might find yourself getting off track and just exploring every nook and cranny just to see everything.

Bad- Glitches

Assassin’s Creed III is really, really, and I mean really glitchy. It’s a shame that a game with such a long development cycle is so unpolished. Graphically this game is a wonder, but look closely and you will see the evil underbelly of crunch time. And we are talking about stuff that is so unmistakable in the middle of the main story missions. Such as guards getting stuck on the wall and dancing around, pop in npc’s, and voice/mouth syncing that just does not fit together. These are only a few things that Ubisoft needs to check out in their next patches if they aren’t already taken care of.

 

Good- Story Arc

If there is one thing I look forward to in the Assassin’s Creed games it’s the story arc of Desmond Miles. Our Assassin in white is merely the cover on top of a much more intricate and outlandish story based in todays world. Assassin’s Creed III is no exception and continues this trend without fail or disappointment. We are brought back from the Animus (machine to let people live out ancestors lives) intermittently to check in on Desmond and his little group of Assassin’s trying to foil the evil Templar order. This is also where some of the biggest twists in gaming happen. Not to mention some frustrating cliff hangers at the end of games.

 

Bad- Unlikable Main Character

Ok, so Connor Kenway is not COMPLETELY unlikable. But he is no Ezio Auditore. For 3 games we got to step into the shoes the suave, driven, and capable Italian Assassin. In my opinion Ezio is one of the most likable characters in video games. Its hard not to fall in love with him and really WANT him to succeed in everything he did. Connor is anything but. He is depressive, brooding and rough around the edges, and makes decisions without thinking of the outcomes. Sure he is new to being an Assassin and is learning on the fly but he just does not seem to have the whole thing down at all, even after he grows up. What really drove me to his cause was his situation. I wanted him to succeed because of his mission, but not because of him.

Good- So Much to Do

Assassin’s Creed III is as good of a sandbox game as they get. It is really easy to get lost in all of the side missions and games that it offers. It reminds me so much of Red Dead Redemption. Hanging out in the wilderness lets you go hunting, which you can do in many different ways (trapping, shooting, etc.) along with fighting dangerous animals like bears and cougars. You can hang out with Daniel Boon and hear all types of fun stories (including finding out about the real Sasquatch.) You can help people in the wilderness and hire them to live and help on your home stand, and so many more things while you are traversing the mountains and trees. In the cities you can chase down almanac sheets, help liberate the cities by doing different assassin missions, and bring on new trainees to train up to master assassins, and more. Oh yeah I almost forgot the ship missions are AWESOME! You can do different missions on your ship and upgrade it (cannons, speed, crew) it is really intuitive, unique and a whole lot of fun.

Bad- Free running/ Chase missions

I put these two together because they intertwine so much. First off the free running is broken in so many ways. Not so bad as to make it unplayable but it is very annoying. So many times I am chasing or being chased and all of a sudden Connor will go running up a wall, or a fence, or a tree, or anything that I don’t want him too. It is all done with the right trigger/R2 versus the right trigger + A/X which in my opinion already gives the right trigger too much to do. Which brings me to chase missions. Free running makes chase missions hard. Whether you are being chased or you are chasing someone, it is almost inevitable to restart a chase mission X amount of times because of getting stuck on something. It makes life really frustrating. On another note, I feel as a “Master Assassin” there should be much more stealth to kill important enemies instead of MANDATORY chasing. Which was a big change from old to new Assassins Creed. I feel if I screw something up, and a chase scene happens, so be it, my failure. Please do not force me to chase someone down. It is just no fun, and I don’t feel like an Assassin.

Final Assessment

Assassin’s Creed 3 is a fine game. It’s always on time and will stay late. It is always dressed well, but sometimes it seems like it may have forgotten to shower in the morning and sometimes doesn’t have it’s desk very well organized. So Assassin’s Creed 3 will not be fired today. But its shortcomings are going to keep it from getting that promotion it has been after. Maybe once all of that little stuff is fixed or it proves itself with its DLC will it truly show it can blow everyone away. That being said, with all of its hiccups and flaws, Assassin’s Creed 3 is not a game you should pass on. The story alone is a reason for everyone to give a play through once. Even after the story, all of the side missions and quests, all of the exploring, and people to talk to is a reason to keep coming back to it for hours on in. It even has a really robust multiplayer mode which I have decided to leave out of this review (barring this sentence) because I haven’t had a chance to really dive into it yet. So go play Assassin’s Creed 3, you won’t be disappointed.

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